#include "Object_List.h"



Object_List::Object_List()
{
}


Object_List::~Object_List()
{
}

void Object_List::Add(Object * obj)
{

}

void Object_List::Remove(const Object * obj)
{
}

void Object_List::Arrange()
{
}

unsigned int Object_List::GetLength()
{
	return 0;
}


Object * Object_List::Get()
{
	return nullptr;
}

bool Object_List::Remove()
{
	return false;
}
